In the gaming industry, there is a high demand for specialists in the field of 3d animation services. However, the ability to work in Maya and knowledge of the basics of rigging does not yet guarantee you a place in game development. Where to start this journey and how to bypass the “rack” that most beginners step on? This article identifies the main mistakes made during the stages of training, employment, and probation.
Learn on your own
It will take you a lot of time to master 3D animations from books and tutorials. In specialized schools, education takes from 3 months to 1.5 years and includes both a theoretical base and a practical part. All tasks are analyzed and commented on in detail by experienced mentors, which allows students to see and correct their mistakes.
Hone the artist’s skills
The 3D animator should be able to quickly make sketches – sketches, as well as have an artistic vision. To do this, it is not necessary to know the basics of academic drawing. Try to practice actively for 3-4 months, creating 10 sketches every day – you will see for yourself how the level of your animation works will increase.
Give preference to theory
Watch cartoons of popular animation studios, analyze how it is done, and copy to master the best techniques.
Trying to embrace the immense
3D animation is an area adjacent to such “three-dimensional” directions as modeling, rigging, skinning, and SFX. However, this does not mean that you have to be an expert in every field. After all, in the profession, you will also need knowledge of the basics of directing, choreography, editing, screenwriting, and acting. In addition, you need to understand anatomy to understand how muscles work in motion.
Focus on tools
Disputes about software on which it is better to animate is a discussion about what is better to draw: with a pencil or a pen. The programs you use do not affect the decision to hire: the option of any 3D package can be mastered in 3 weeks. If the studio likes your portfolio, they are really ready to wait. Still, talented 3D animators are much less common than Maya and 3ds Max specialists.
Include everything in the portfolio
It is sometimes enough for a studio producer or supervisor to see one shot to understand how good the animator is. You can even provide one job, but unique and impressive, and your skills will definitely be appreciated. A plus will be if you make it specifically for the studio to which you are sending your resume.
Work without prospects
Not every company gives room for growth. Performing the same routine tasks for 2-3 years, you risk remaining at the same professional level. Therefore, before joyfully signing the employment contract, ask what your responsibilities will be, whether there is a possibility of career advancement and whether seminars and training courses within the company are provided.
Afraid to make a mistake
Coming to game development with a certain amount of knowledge, novice specialists hope that they will immediately achieve impressive results, so they often perceive any mistake as a defeat. Don’t be afraid: miscalculations at the beginning of your journey are just a reason to work on yourself and improve professionally faster. During the trial period, your mentor and colleagues will always tell you how to do better and share their own experiences.
To be an individualist
The way a beginner fits into the team copes with common tasks and interacts with colleagues is an important evaluation criterion. Even if you are an introvert, learn to establish contact with others.
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Romanticize the profession
Do not assume that animation is pure creativity when, for example, you think through the main character’s gait for hours. In fact, as in any area, the routine cannot be avoided: you will have to do the same type of animation cycles, “revive” icons and perform purely technical tasks. However, a successful company will always have enough creative work: from animating characters to creating cinematics
For all its attractiveness, the profession of a 3D animator requires great dedication and enormous perseverance. Therefore, in order to succeed, you need to really love the business you do. If you are ready to start this difficult but exciting journey, then working in game development can be not just a test stone, but also a life-long adventure. Good luck!